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Aether Adrift RPG for Savage Worlds

Created by DemonSkunk Studios

Explore a world of floating islands, Delve into ancient techno-ruins, fight alien beasts and war machines to discover lost technologies Shipping Fees: Due to fluctuating global shipping rates, we will be charging shipping fees at a later date. We will keep you updated through Kickstarter Updates for when shipping fees will be applied to your survey. Thank you for your patience and understanding!

Latest Updates from Our Project:

Ignore this Update
10 months ago – Sun, Dec 28, 2025 at 03:38:03 PM

Apologies, Voyagers!

I put out an update and then realized that I needed to add more very important information to it. Kickstarter's Update deletion system is being weird, so if it fails to delete, this will remain as an empty space.

Aether Adrift Playtest Book 1.5 is live! (Repost)
about 1 year ago – Mon, Oct 27, 2025 at 06:35:34 PM

After months of hard work, version 1.5 of the Aether Adrift playtest book is ready.

Sorry for the repost, for some reason the preview image and link didn't upload when I posted the update.

Click to Download Aether Adrift Playtest 1.5

Incomplete Changelog:

Book-Wide

  • Writing tightened up for clarity and brevity.
  • More art added.
  • Nanotech users are no longer called Nanotechnicians, they are now called Particle Shapers (Shapers for short). 

Creating a Voyager

  • Compressed Amp Element edges into one edge that you can take 3 times.

Guide to Planet Venteras

  • Added a rough draft of the current Mikwa lexicon.

Secrets of the Empire

  • Moved the imperial enemies to the Creatures and Characters chapter.

Secrets of the Precursors

  • Added more precursor lore and cleaned up the technology section.
  • Moved the precursor enemies to the Creatures and Characters chapter.
  • Added more hybrid gear to justify the sections existence

Creatures and Characters

  • Fully illustrated all Beasts and Plants.
  • Moved precursor and Fulgori enemies from the secrets of chapter to this chapter.

Shaping an Island

  • Tightened up the formatting and writing to be cleaner and clearer.
  • Changed the biomes section so that Speed, Temperature and Foraging are represented by symbols.
  • Cleaned up the dungeon section, reduced the amount of examples, and organized them by challenge type instead of theme.

What's Next?

I'm going to be taking the next month off of working on Aether. I hit it really hard and I don't want to burn out.

After that, I'd like to take another look at the item crafting and modification rules, to see if they can be rewritten for greater clarity and purpose. The Empire lore needs to be finalized. The mikwa lexicon needs to be cleaned up.

Beyond those, all that really needs to be done is to put more art in until it feels like there aren't any more unsightly holes. You should expect another update about our plans for the PDF soft launch in the next couple months.

Playtest Document 1.5 is live!
about 1 year ago – Mon, Oct 27, 2025 at 05:05:24 PM

After months of hard work, version 1.5 of the Aether Adrift playtest book is ready. No change log this time, the changes are too numerous to log individually.

A lot of writing book-wide has been edited for brevity and to make room for art. The Bestiary is now fully illustrated. Almost all of the Shaper submissions are in the book now, with illustrations (They're largely included in the GM's Guide to Elisi section).

There's a lot more artwork across the entire book (though we don't have all the art we want done or in yet.)

Incomplete Changelog:

Book-Wide

  • Writing tightened up for clarity and brevity.
  • More art added.
  • Nanotech users are no longer called Nanotechnicians, they are now called Particle Shapers (Shapers for short). 

Creating a Voyager

  • Compressed Amp Element edges into one edge that you can take 3 times.

Guide to Planet Venteras

  • Added a rough draft of the current Mikwa lexicon.

Secrets of the Empire

  • Moved the imperial enemies to the Creatures and Characters chapter.

Secrets of the Precursors

  • Added more precursor lore and cleaned up the technology section.
  • Moved the precursor enemies to the Creatures and Characters chapter.
  • Added more hybrid gear to justify the sections existence

Creatures and Characters

  • Fully illustrated all Beasts and Plants.
  • Moved precursor and Fulgori enemies from the secrets of chapter to this chapter.

Shaping an Island

  • Tightened up the formatting and writing to be cleaner and clearer.
  • Changed the biomes section so that Speed, Temperature and Foraging are represented by symbols.
  • Cleaned up the dungeon section, reduced the amount of examples, and organized them by challenge type instead of theme.

What's Next?

I'm going to be taking the next month off of working on Aether. I hit it really hard and I don't want to burn out.

After that, I'd like to take another look at the item crafting and modification rules, to see if they can be rewritten for greater clarity and purpose. The Empire lore needs to be finalized. The mikwa lexicon needs to be cleaned up.

Beyond those, all that really needs to be done is to put more art in until it feels like there aren't any more unsightly holes. You should expect another update about our plans for the PDF soft launch in the next couple months.

Chapter Art Works-In-Progress
about 1 year ago – Tue, Sep 23, 2025 at 08:53:11 PM

Greetings again, Voyagers!

We've been working on cleaning up the layout of the book, tidying up language and figuring out where we can fit art. All of the Shaper art is in the book now, and I thought we could share some of the new art with you all.

Welcome to Venteras

A mikwa and his animal companion press their noses excitedly against the frosty glass of a recently fallen escape pod. The view implies that you are the freshly defrosting visitor to their world.

Creating a Voyager

A featureless doll is overlaid with boxes that show different possible character choices.

Goods and Gear

A fulgori merchant gestures into the back of her truck, urging you to take a look at her stock of goods and gear. Don't worry, this stuff goes missing all the time, the Empire won't miss any of it.

Guide to Planet Venteras

A group of 4 voyagers walk across a natural bridge. Images of mikwa, fulgori, and human styled town fill the space behind them.

Controlling Nanotech

4 characters each demonstrate a nanotech power. At the top, a mikwa lifts himself with a Barrier. On the left, a robot creates a Bomb. On the right, a fulgori lifts rocks with Kinesis, and at the bottom a human creates a Weapon.

Building a Base

4 voyagers work together to assemble their base. In the back, a robot hauls fusion generators into town. On the right, a human and mikwa work together to guide a prefab house down accurately. In the foreground, a fulgori retrieves something from a truck. 

GM's Guide to Elisi

A collage of interesting and dangerous things on the island of Elisi. In the front is the great beast, ipuwya. Behind him on the left is a gang of raiders, led by Payne Fenix. To her right is the mysterious Interloper, offering his hand. In the far back is the Precursor Dumping Ground, shrouded with fog.

Secrets of the Empire

A collage of imperial characters and threats. In the front a mech pilot takes up the full frame. Behind them to the left, Vico leads a group of whispers. To his right, Kilgor, the Master of Arms menaces. In the back left, Doctor Genassi oversees an experiment. In the back right, Fulgor struggles under the weight of the crown.

Secrets of the Precursors

A precursor lab fading between two time periods. On the left, two precursor scientists work on some ancient project. On the right, the same facility is damaged and retaken by nature.

Characters and Creatures

A pair of voyagers desperately flee from a stampede of enraged tukugwan, one of which has a sword embedded in its horn.

Shaping an Island

You aid a pair of precursors in carefully crafting a diorama of an island, knowing that one day this diorama will hang in the sky at full size.

Running an Adventure

A precursor game master excitedly gesticulates as he narrates the adventure being played by a group of 4 voyagers. 

Please let us know what you think of the art!

That's all for now, Voyagers, Command signing off!

Playtest Document Update 1.4
over 1 year ago – Fri, May 16, 2025 at 11:50:32 AM

Aether Adrift Playtest Book 1.4 is live!

I forgot to keep notes about what I was changing between version 1.3 to 1.4, so the changelog is probably going to be missing a lot of changes.

Click to download Aether Adrift Playtest 1.4!

Changelog:

Book-Wide

  • Slimmed the margins slightly to give text more room to breathe
  • Changed text across the book from Justified to Ragged Right for easier readability
  • Added drop-shadows to some elements to make them pop more.
  • Added art back in.

Creating a Voyager

  • Revised the Ukusin and Ukusuka ancestry stats and added art for them.
  • Added NANA ancestry stats and added art for them.

Guide to Planet Venteras

  • Added mikwa waystations to the Mikwa Infodoc
  • Revised descriptions of Fulgori military ranks

GM's Guide to Elisi

  • Added the GM's Guide to Elisi chapter which includes a map of Elisi, points of interest, and persons of interest (including Shaper Backer NPCs!)

Secrets of the Empire

  • Moved the Fulgori NPCs to the GM's Guide to Elisi section.
  • Revised the description of the Power Armor to include common mechanics so that each entry isn't restating the same thing.

Creatures and Characters

  • Added the art back in, along with some new art.

What's Next?

The next step for the book is to do a full read-through to find any Work-In-Progress parts and then finish or remove them as necessary.

Once the books text is pretty much finalized, we'll be going through and adding in a bunch of art, especially of Shaper characters.

Then once all of the existing art is in, we'll need to figure out what other art we need, and where it can fit.

That's all for now, Voyagers!